Navigating your way through the twists and turns of Arstotzkan customs policy can be a monumental task if you aren’t paying very close attention. If you are reading this guide, I can only surmise that you, like myself and many others, are completely hooked on Papers, Please. While this guide can’t tell you the path that’s right for you, it can very well get you in the position to make those decisions a little more comfortably. Almost every time you are tempted, it involved an internal struggle. It does it in a way unique to other games in that you don’t get nice, easy, or safe decisions. Papers, Please is a game that hands the reigns over to you to figure out how you want to play. More than most games released in 2014 that I have played, Papers, Please deserves to be played and played without the spoilers that you are going to find in this gameplay guide. When it debuted, Eli hit us with a review that I couldn’t agree more with. If you haven’t played the game yet, you need to put everything down and go play. Now that it’s out for iOS we wanted to give you a little assistance with getting through the game and into those 20 different endings. A little over a year ago, developer Lucas Pope struck gold with a game that ostensibly is about being a clerk for the fictitious, yet highly Russian influenced, country of Arstotzka. I don’t care if you buy it for your iPad, your computer, your tivo, or your pocket watch, just get it and start playing. If you haven’t played Papers, Please ($4.99) yet, I am going to save you some time.
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